Most classes and jobs are associated with specific weapons or armor, listed below. Defense stats are a combined total based on armor and typical weapon(s).
Casters use implements instead, described elsewhere. Casters typically wear heavy robes (defense 1, soak 0).
Bard
A bard wields a bow or longbow (p. 144). They wear leather (p. 145). Bow: Dmg 7, Crit 3, Medium, Unwieldly 2. Longbow: Dmg 8, Crit 3, Long, Unwieldy 3. Leather armor: Defense 0, Soak 1
Dragoon
A dragoon wields a halberd or light spear (p. 144). They wear chainmail (p. 145) for protection on the front line. Halberd: Dmg +3, Crit 3, Defensive 1, Pierce 3. Light Spear: Dmg +2, Crit 4, Accurate 1, Defensive 1. Chainmail: Melee Defense 1, Soak 2
Monk
A monk wields a cestus (ROT p. 91). They wear clothing equivalent to heavy robes (p. 145). Cestus: Dmg +1, Crit 4, Disorient 3. Monk’s Garb: Defense 1, Soak 0
Ninja
A ninja wields paired daggers (ROT p. 94). They wear clothing equivalent to heavy robes (p. 145). Dagger: Dmg +2, Crit 3, Accurate 1. Ninja’s Garb: Defense 1, Soak 0
Paladin
The paladin wields a sword and a shield (p. 144). They can bash with the shield, but otherwise use it for defense. They wear plate armor (p. 145) for maximum protection. Sword: Dmg +3, Crit 2, Defensive 1. Shield: Dmg +0, Crit 6, Defensive 1, Deflection 1, Inaccurate 1, Knockdown. Plate armor: Melee Defense 3, Ranged Defense 2, Soak 2
Warrior
A warrior wields a greataxe (p. 144). They wear chainmail (p. 145), relying on their fearsome weapons and rage to protect themselves. Greataxe: Dmg +4, Crit 3, Vicious 1. Chainmail: Defense 0, Soak 2