When building a D&D character, experience has taught me that they must be useful in combat, no matter what else they do. The game is built around combat encounters, after all, and if you I can’t contribute to the main activity of the game somehow, I feel disappointed. D&D also has specific ideas about how combat works. Do I understand those ideas well enough to make a useful PC? More below.

So how effective is my Emotionally Available Barbarian in combat, really? I don’t know for real, so I decided to find out.

Similar to the other journal I started, here’s one for the D&D game running on alternating Sundays, in which I play the character described here.

Today I’m going to tell you about my greataxe-wielding half-orc barbarian, and talk about tropes.