I’m looking at a design for Grand Adventure that focuses around Action Cards (a modified version of Spell Cards from Inept Sorcerers), and two new rules I’m still fleshing out, called Spotlight and Discoveries.

On the heels of Inept Sorcerers and It Was There, Honest!, I thought I’d take a shot at writing a general-purpose adventure roleplaying game, using the things that resonated most with readers of those games.