It’s 2017. I made progress on some projects, failed to completely push through a few others, and made some important breakthroughs on even more. In no particular order, here’s what’s on my plate at the moment.
I’m taking a break from Grand Adventure to work on some other game design, and try out Powered by the Apocalypse. I’m taking an idea from awhile back, called “Fairy Soul”, and giving it specific mechanics.
I’ve occasionally thought about resurrecting Villains Victorious! or otherwise publishing it in a collected format. My reservations there are practical - to put out a high-quality PDF of the material, I’d want appropriately four-color art.
Similarly, I’ve got a decently polished sci-fi concept (Song of Eden) and the start of some unconventional urban fantasy (Fairy Soul). I have enough ideas that I could assemble a fantasy universe, but that would take more time.