When building a D&D character, experience has taught me that they must be useful in combat, no matter what else they do. The game is built around combat encounters, after all, and if you I can’t contribute to the main activity of the game somehow, I feel disappointed. D&D also has specific ideas about how combat works. Do I understand those ideas well enough to make a useful PC? More below.

So how effective is my Emotionally Available Barbarian in combat, really? I don’t know for real, so I decided to find out.

Similar to the other journal I started, here’s one for the D&D game running on alternating Sundays, in which I play the character described here.

Today I’m going to tell you about my greataxe-wielding half-orc barbarian, and talk about tropes.

Here’s a few D&D 5th edition character ideas that I’m working on for an upcoming game.

Here’s some pictures of the bullet journal I started keeping for the Wednesday D&D game I’m playing in.

The classic JRPG protagonist is a recognizable character. He (it’s a male) is a teenager, with one surviving parent, a weakness for girls he met three seconds ago, and an outrageous hairstyle. So let’s build a character like this in Dungeons & Dragons, 5th edition (5e).