When you're out in the field fighting supervillains, things can get chaotic. Luckily this guide is here to help you, the player or GM of "Masks: a New Generation", with the following tools:
- Tips on helping new players get going with a starting PC
- Quick NPC generation
- Zero-prep GMing, including quick villain creation
- Running high-octane combats
- Five new Mentors
- Five new Legacies
- Five new Farplanes to visit - or come from
- Over a dozen new villains, including a villain team, the Architects of Evil