Putting spotlight, vision, and tools together
Vision, flocks, painting, and sockets
Assorted thoughts on authority and delegation
How did my first session go?
The adventurers arrive in Camelot! It's less silly than you think though
Look for flames in the comments
What did this little playtest tell me?
A quick exploration of flip-a-card to see how it plays
How is flip-a-card intended to work with pacing and difficulty?
Early thoughts on challenge cards
A suggestion for how to make WoW PVP more interesting and less racial
The character-creation session of a Demigods game I'm briefly running
Some ideas for what goes into a game of Demigods
What I'm learning about programmatically type-setting
With friendships for PCs and things, You can see what teenage love brings, With your fangirl squee you're off on a trip, With a quivering lip, You can write your
A dinky little game about a haunted dungeon and an overconfident adventurer
A couple of quick tables for creating interesting trinkets in session 0
An explanation of culture vs. heritage vs. species in the game
A quick one-shot of Dungeon World
The Sunday Genesys group defends a castle from magical attack
How would you run Flip-a-Card in a more PBTA style?
The first role card is out!
A link to condition cards, which are in review-ready status
Cards are now being published to their own site